The studio
Built to be played, not just watched.
We are an independent game studio based in Vancouver, British Columbia, focused on technically ambitious, gameplay-driven experiences for PC and Xbox.
What we believe
Our work centers on strong core mechanics, expressive player control, and high-performance 3D worlds. We believe great games are defined not just by how they look, but by how they feel: moment to moment, system to system, and run to run. Every project we build is designed to reward skill, experimentation, and mastery.
Our approach
We take a systems-first approach to game design. Rather than relying on scripted solutions, we focus on mechanics that interact, overlap, and create emergent outcomes. This philosophy lets players develop their own playstyles and solve challenges in multiple ways.
From physics and traversal to camera systems and performance optimization, we place a strong emphasis on technical clarity and responsiveness. Our goal is to deliver experiences that feel precise, intentional, and deeply playable, while remaining scalable across platforms.
Our games
From the forest floor to a continent of parcels.

Build the delivery machine behind an online store. Stock the shelves, staff the floor, set the delivery promise, and send vans, trucks and trains to every doorstep across North America. Every order is a real parcel you can follow.
Explore

A high-speed rocket sled traversal game where you create your own path through dangerous terrain. Build platforms with your drone, chain jumps through chaos and find the line that shouldn't work.
Explore

Pick up a chainsaw, wield an axe and operate a whole fleet of monstrous forestry machines. Load the logs and haul them across realistically simulated terrain, water and mud.
Explore

A realistic survival simulation in a secluded forest. Gather, craft, farm and trade with the local village, keep your truck running, and prepare for the constant threat of nuclear war.
ExploreWhere we started
Our first released title, Lumberjack Simulator, launched on PC and Xbox and delivered a grounded, hands-on simulation centered on realistic wood cutting, vehicles, and environmental interaction. It established our foundation in physics-driven gameplay, detailed systems, and player-focused design.
That experience shaped how we approach every project since: build strong fundamentals, iterate deeply, and never compromise on how the game feels to play.
What we're building now
Same Day Tycoon is a logistics tycoon where every order is a real parcel, simulated from the shelf to the doorstep across North America.
Vector Rider is a high-speed rocket sled traversal game built on custom systems and modern rendering, where you create your own path through a world that fights back.
Unsheltered is a realistic survival simulation in a secluded forest, under the constant threat of nuclear war.
Collaboration & press
We'd love to hear from you.
We work with creators, press, and partners who value innovation, technical depth, and strong gameplay identity, whether through previews, features, hands-on coverage, or creative partnerships.